Initialize engine version: 4.1.5f1 (ed5ea3281df6)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1140]
    Renderer: AMD Radeon HD 7570
    Vendor:   ATI
    VRAM:     2028 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\parse_000\Documents\LD27\fourbombs_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\parse_000\Documents\LD27\fourbombs_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\parse_000\Documents\LD27\fourbombs_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\parse_000\Documents\LD27\fourbombs_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.066 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 476.
Total: 1.403496 ms (FindLiveObjects: 0.021847 ms CreateObjectMapping: 0.023689 ms MarkObjects: 0.340345 ms  DeleteObjects: 0.143455 ms)

