Initialize engine version: 4.1.5f1 (ed5ea3281df6)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1140]
    Renderer: AMD Radeon HD 7570
    Vendor:   ATI
    VRAM:     2028 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\parse_000\Documents\LD27\ld27test_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\parse_000\Documents\LD27\ld27test_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\parse_000\Documents\LD27\ld27test_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\parse_000\Documents\LD27\ld27test_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.076 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
wtf
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 476.
Total: 1.178179 ms (FindLiveObjects: 0.020531 ms CreateObjectMapping: 0.021847 ms MarkObjects: 0.262431 ms  DeleteObjects: 0.137664 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 664.
Total: 1.149751 ms (FindLiveObjects: 0.027375 ms CreateObjectMapping: 0.016846 ms MarkObjects: 0.376933 ms  DeleteObjects: 0.021057 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 720.
Total: 1.181074 ms (FindLiveObjects: 0.034482 ms CreateObjectMapping: 0.016582 ms MarkObjects: 0.406677 ms  DeleteObjects: 0.022373 ms)

Level 'puzzle4' (-1) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 263)

